Progression · Operators & FOB

Progression

Every reward on the DMZ level 1–70 track, how an Operator levels up, what Prestige costs, when each Forward Operating Base station opens and what every infil costs.

DMZ levels 1–70

Your account has its own DMZ level, separate from the 1–55 Multiplayer level and from each Operator's Dog Tag. DMZ XP comes from Story Missions, Dynamic Operations, Side Ops and other activities, and you keep it even when you fail to exfil. DMZ XP also counts toward the 1–55 Player level, but Multiplayer and Warzone XP does not count toward your DMZ level. Every level from 2 to 70 unlocks something.

  • Stations
    1. L2 3D Printer
    2. L5 Vendor
    3. L10 Gunsmith
    4. L20 Dog Tag Case
  • Item Stash
    1. Start 40 to start
    2. L22 58
    3. L45 76
    4. L70 94
  • Weapon Stash
    1. Start 12 to start
    2. L35 18
    3. L60 24
  • Bounty payout
    1. L30 +10%
    2. L50 +50%
    3. L70 +100%
  • Printer tabs
    1. L4 Tacticals
    2. L7 Lethals
    3. L12 Field Upgrades
    4. L28 Fire Support

  1. 01
    • No unlock listed
  2. 02
  3. 03
  4. 04
  5. 05
    • StationVendorBuy weapons and gear for DMZ Cash.
  6. 06
  7. 07
  8. 08
    • ConsumableRestock KitMedium Backpacks, a Munitions Box and an Armor Box.
  9. 09
  10. 10
    • StationGunsmithBuy weapons for any Weapon Manual you own, then modify or upgrade them with unlocked attachments.
  11. 11
  12. 12
  13. 13
    • Fire SupportUAVEpic
  14. 14
  15. 15
    • Operator skinSimone
    • Upgrade+1 Operator slotOne more Operator slot.
  16. 16
    • ConsumableExplosives Equipment KitUncommonFrag Grenades, Sticky Grenades, C4, Proximity Mines and a Gun Store Weapons Locker Key.
  17. 17
  18. 18
    • UpgradeVendor upgradeMore items for sale.
  19. 19
    • Operator skinHector
    • ConsumableRecon Equipment KitUncommonSeeker Drone, Recon Drone, Heartbeat Sensors, Snapshot Grenades and a Police Station Key.
  20. 20
    • StationDog Tag CaseLimited storage for extracted enemy Operator Dog Tags. Expand it with 3D Printer upgrades.
  21. 21
  22. 22
    • Upgrade+18 Item Stash slots
  23. 23
    • RecipeSticky Grenade
  24. 24
    • ConsumableRestock KitUncommonMedium Backpacks, a Munitions Box and an Armor Box.
  25. 25
    • UpgradeGunsmith 5% discount5% off all Gunsmith purchases.
  26. 26
  27. 27
    • ConsumableTriage KitEpicBandages, Med Kits, Self Revives and Painkillers.
  28. 28
    • UpgradePrint Fire SupportThe 3D Printer can print Fire Support.
    • RecipeCare Package
  29. 29
  30. 30
    • UpgradeBounty payout +10%Upgrades claimed Bounty payouts by 10%.
  31. 31
  32. 32
    • UpgradeVendor upgradeMore items for sale.
  33. 33
  34. 34
  35. 35
    • Upgrade+6 Weapon Stash slots
  36. 36
  37. 37
  38. 38
  39. 39
  40. 40
    • UpgradeStation Upgrade (not named in the official table)
  41. 41
  42. 42
    • ConsumableTrap Equipment KitUncommonRazor Wire Traps, Trip Wires, Proximity Mines, Claymores and a Gun Store Weapons Locker Key.
  43. 43
  44. 44
  45. 45
    • Upgrade+18 Item Stash slots
  46. 46
    • ConsumableRecon Equipment KitUncommonSeeker Drone, Recon Drone, Heartbeat Sensors, Snapshot Grenades and a Black Market Weapons Locker Key.
  47. 47
  48. 48
  49. 49
  50. 50
    • UpgradeBounty payout +50%Upgrades claimed Bounty payouts by 50%.
  51. 51
  52. 52
  53. 53
  54. 54
    • ConsumableEpic Consumable (not named in the official table)
  55. 55
  56. 56
  57. 57
  58. 58
  59. 59
  60. 60
    • Upgrade+6 Weapon Stash slots
  61. 61
    • ConsumableMedium Weapon BackpackEpic
  62. 62
  63. 63
  64. 64
  65. 65
    • Fire SupportUAVEpic
  66. 66
  67. 67
  68. 68
    • ConsumableDurable Gas MaskEpicA separate item from the Gas Mask.
  69. 69
    • ConsumableParachuteLegendaryNot the same as the level 55 Disposable Parachute.
  70. 70
    • Upgrade+18 Item Stash slots
    • UpgradeBounty payout +100%Upgrades claimed Bounty payouts by 100%.
    • ConsumableAdvanced SERE KitLegendaryOperator Rescue Beacons, Weapon Insurance Contracts, Self Revives and Med Kits.

Not published yet: the XP needed for each level, and what the unnamed rewards at levels 40 and 54 are. Recipe costs are on each recipe page where known.

Dog Tag levels

Each Operator earns DMZ XP on exfil. Every Dog Tag level awards one Trait Point, so the 18 levels from Steel I to Onyx III cover all 18 traits. Onyx III opens Operator Prestige.

  1. 01Steel I
  2. 02Steel II
  3. 03Steel III
  4. 04Bronze I
  5. 05Bronze II
  6. 06Bronze III
  7. 07Silver I
  8. 08Silver II
  9. 09Silver III
  10. 10Gold I
  11. 11Gold II
  12. 12Gold III
  13. 13Damascus I
  14. 14Damascus II
  15. 15Damascus III
  16. 16Onyx I
  17. 17Onyx II
  18. 18Onyx III
Plan the trait points in the Trait Builder

Operator Prestige

Prestige resets an Operator's traits for a permanent bonus. Each tier costs DMZ Cash plus gear you hand in.

  • Prestige 1$200,0002 Rare+ weapons with 3 attachment slots, a Rare Plate Carrier, a Rare Backpack and 4 Rare printer ingredients
  • Prestige 2$300,0002 Rare+ weapons with 4 attachment slots, an Epic Plate Carrier and Backpack, and 4 Epic ingredients
  • Prestige 3+$500,0002 Rare+ weapons with 4 attachment slots, a Legendary Plate Carrier and Backpack, and 4 Legendary ingredients

DMZ Mastery camos

Weapon levels and camos are shared between DMZ and Multiplayer, and camo challenges adjust to the mode (DMZ needs more kills because AI count). After the Military, Special and Completionist camos, DMZ has three Mastery camos of its own.

  • Mastery 1ChiralUnlock the Divergence Completionist camo, then get 2,500 Tier 3+ enemy kills.
  • Mastery 2Ripple TideExfil with 2 Lieutenant Dog Tags in a single deployment, 50 times.
  • Mastery 3HelioGet 25,000 kills with Legendary weapons on a max-level Operator.

Forward Operating Base

Stations at the FOB and when they open.

Plan your FOB upgrades in the FOB Planner
  • OperatorsStartPick your Active Duty Operator. DMZ level 15 adds one more Operator slot.
  • DMZ OrdersStartThe Orders Tablet, with chapters of Orders.
  • Stash & LoadoutStartStore loot and equip gear. Starts at 40 items and 12 weapons. DMZ levels 22, 45 and 70 add 18 item slots each; levels 35 and 60 add 6 weapon slots each. 3D Printer upgrades add more.
  • Firing RangeStartTest weapons.
  • DeployStartThrough the wire to the heavy-lift transport.
  • Survival KitsStartThemed loot packs: Deployment, Triage, Armor, Equipment and SERE. Earned from levels, Orders, Missions and Events.
  • 3D PrinterLevel 2Print gear from resources and ingredients. Tacticals open at DMZ level 4, Lethals at 7, Field Upgrades at 12 and Fire Support at 28. Permanent upgrades: Bank capacity, Stash item and weapon capacity, MIA recovery discounts, rarer ingredient printing.
  • VendorLevel 5Weapons and gear for DMZ Cash. Stock rotates daily. DMZ levels 18 and 32 add more items for sale.
  • GunsmithLevel 1032 weapons in 8 classes. Build from Weapon Manuals and buy attachments. DMZ level 25 gives 5% off all Gunsmith purchases.
  • Boss BoardAfter the 2nd DMZ OrderBuy intel on Lieutenants.
  • Dog Tag CaseLevel 20Limited storage for extracted enemy Operator Dog Tags, expanded with 3D Printer upgrades. DMZ levels 30, 50 and 70 upgrade claimed Bounty payouts by 10%, 50% and 100%.
  • Bounty LeaderboardStartTop 50 Most Wanted (weekly) and Top 50 Bounty Hunters, Global or Friends.
  • EventsDuring an EventAppears while a limited-time Event is running.
  • DMZ ProgressionStartThe level 1–70 track. Every reward is listed above.

Infil and exfil

  • On footFree
  • Polaris Dagor A1$5,000
  • LTV$25,000Unlocked by Operation Iron Citadel
  • Helicopter$50,000Unlocked by Operation Grid Assault
  • Cargo Plane$100,000Choose your exact drop point

Ways out

  • HelicopterExfil sites open from a pool of locations and show green smoke. Call the Monarch and hold until it lands; enemy pressure rises and squads may ambush.
  • Fulton balloonAlternate exfil. Fulton Drop Markers come in some Survival Kits. Some sites call it a Skyhook.
  • FlareAlternate exfil. Very loud and visible from far away.

Exfil rules

  • A successful exfil keeps your loadout, backpack and DMZ Cash. Fail and you lose everything outside the Secure Slot.
  • Recipes and Weapon Manuals unlock once you exfil with them.
  • Lieutenant Dog Tag Cases only count once extracted, and picking one up shows you on every Tac-Map.
  • Time Remaining on the HUD counts down to the radiation storm intensifying. Leave before it hits.
  • With the Die Hard trait, reaching an exfil in Last Stand calls it for you.
  • DMZ XP is kept even when you fail to exfil.

Exfil site count and positions are not public yet. They go on the Hajin map once Early Access opens.

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